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Get BACKLIGHT v2.9!

BACKLIGHT is a four-dimensional raytracer similar to the popular freeware Persistence of Vision Raytracer (POVRAY). BACKLIGHT is not a modified version of POVRAY, but does use a modified version of the POVRAY Scene Description Language.

Programmed in C++, BACKLIGHT currently operates on both Windows 95/98/NT PCs and UNIX/IRIX workstations. BACKLIGHT does not use OpenGL or similar graphics systems, requiring only standard C/C++ libraries.

Like all high-quality raytracing systems, BACKLIGHT does not operate in real time, though real-time visualization systems are available - see http://www.tat.physik.uni-tuebingen.de/~weiskopf/vr/. Videos are rendered on the Australian National University Supercomputer Facility (ANUSF) Silicon Graphics Power Challenge supercomputer.

29 / 9 / 1998

This page is under construction, and will be updated soon.

27 / 9 / 1998

Site created. The obsolete site is still available, moved to Physics/Searle/Obsolete/Raytracer.html.

Feedback: Antony Searle. Created 29/9/1998