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Consider the path of a single, postulated photon reaching the camera.
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We know the direction the photon came from.
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Thus we can transform this direction from the camera frame to the scene
frame
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As each photograph is linked to a single point is space-time by the assumptions,
we know the position and direction of the photon at some time, and can
hence calculate it's path.
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Using standard raytracing techniques, we can find the colour and intensity
of the light sharing the photon's path, which is equivalent to examining
a photograph taken in that direction by a stationary camera, as the scene
is unchanging and thus the time of origin is not significant.
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We then use the Doppler shift and intensity transformations to determine
the colour and intensity observed by the camera in each direction.
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By applying this process to the direction corresponding to each pixel,
an image can be formed.
By rendering multiple images with slightly different camera positions
and orientations, animations can be formed.
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