Core_Computer Studies: Bézier curve

Bézier curves which is pronounced bez-ee-ay, are named after the French mathematician Pierre Bézier. They are the wonderful editable curved lines (splines) that are to be found in Illustrator in fact you will find Bézier curves in nearly all draw programs. Bézier curves are defined by mathematical formulas using at least three points to define a curve. The two endpoints of the curve are called anchor points. The other points, which define the shape of the curve, are called handles, tangent points, or nodes. By moving the handles, you can modify the shape of the curve. These curves produce vector graphics.

 

 


 

These notes are written for students who undertake the Core Computer course at School of Art, Australian National University. Students of the course should feel free to contact any member of staff with comments questions and general suggestions..

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